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魔点-跳舞线

30.56MB

一款出色的音乐游戏

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奶蛙-点一下就狂笑抽象魔性

10.00MB

点一下奶蛙,互联网最魔性的笑声立刻感染你。

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点击魔王

82.97MB

放置你的英雄帮你攻击魔王。

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魔王点击修炼系统

45.00MB

“恭喜!你已成为地狱新晋魔王!”

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地狱魔鬼点击者

84.20MB

轻松的点击就能收集灵魂。

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巨魔脸:点击任务

59.47MB

创造最有趣的笑话

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地狱魔鬼点击者PRO

79.03MB

在地狱里创建你的农场别墅! ​

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魔法甜点塔国际服

191MB

指尖堆叠治愈甜品山

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闪电魔术师点击器

73.95MB

通过学习闪电魔法来报复背叛英雄。

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恶魔面部点击

48.28MB

创造有趣的恶作剧,举起一个曳引帝国!

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摸金校尉之伏魔殿

189MB

寻龙分金看缠山,一重缠是一重关

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丢失的魔典国际服

618MB

炼金术士揭秘王国黑暗真相

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魔典Grimoria国际服

201MB

四人对决快节奏卡牌

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ESMO: Esports Manager Online

67.05MB

ESMO is an e-sports manager that lets you run MOBA, FPS and car football clubs. You arrange the lineup, training and tactics, and then watch each game in real time, and the pre-game decisions will be directly reflected in the game. A club manages three kinds of projects:- MOBA: selection, division, wild pressure, resources, late curve and group warfare. -FPS: economy, point selection, prop timing, gun protection, gun firing, counter-tactics, round reading. -Car Football: Rotation, Boost Management, Pression, Solving, Ball Physics. The match-day decision will directly affect the result:- MOBA: choose to scaling to teamfight, or do split-push in side wave; For the next dragon trade tower, or keep lane priority; Let the jungler switch to top or bot before the gank window closes. -FPS: round 4 force-buy, or full eco such as save; execute B with utility, or default mid; 3 people retake, or save to the next round. -Car football: first-man choose commit or stay back; double-challenge or believe rotation; fast-tap kickoff or slow build-up. FPS and car football are rendered in 3D. MOBA is currently 2D and a 3D version is under development. Every game can be seen from the beginning to the end. You can look back at the moment when carry started the group battle, support saved the group battle, and the car football defense rotation was turned on, and then adjust the tactics before the next match. The e-sports manager attached importance to the process of the match, and the final score was only part of the resumption. The online world will continue to advance. Thousands of managers are eyeing the same transfer market for the same crop of new recruits for league seasons, open preselections, prestige tours and big tournaments. The transfer happens in real time, the contract will expire when you are not looking, and the salary will gradually reduce the budget. The right signing can change the season, and a renewal without judgment can limit the next step. Waiting too long will miss candidates, and too early a shot will leave wages and years of pressure. Outside of the league, you can play qualifying ladder, verify your ideas with quick matches, or make friendlies with managers you know. They are suitable for testing line-up, observing young players, and confirming roster chemistry. The transfer market is shared and the candidates you find may also appear in the lists of other clubs. You can also use ranked as a long-term test, quick match as a quick verification, and friendly as an environment for serious tactical practice with acquaintances. Scoring is only part of the player's evaluation. Language, personality, position, growth curve, teammate chemistry will affect the team. Read scouting reports, talk about contract years and salaries, hold team meetings, and sign people who are really suitable for the system. Higher values don't necessarily improve roster, and appropriate roles and communication relationships are equally important. Training arrangements and team meetings will also affect judgment. Chemical reactions will first be reflected in the preparation stage and then in the competition. Sponsorship, salary, budget and bonus are also in your charge. ESMO has management elements, but the core is the team: who to sign, how to practice, what to ask for in the competition, and what to change after watching. Wages will affect the next transfer, bonuses will change the season plan, and sponsorship contracts will affect the risks you can take. ESMO was developed by myself. I update weekly. Discord posts and in-app chats will come directly to me, and the customer service email will also be read by myself. A lot of the adjustments come from the feedback from managers after watching the full game. ESMO supports 15 languages. It's for managers who are willing to watch Majors, read scouting reports, line-up, and see the whole game at the last second.

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魔典召唤

84.37MB

拥抱暗黑之力

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